Introducing GameDash

Running game servers should not mean stitching together a dozen tools, a pile of shell scripts and a billing system that never quite fits. We built GameDash because we kept wishing something better existed — so we made it.
Why we built it
Every host we spoke to described the same pain: too much time spent on infrastructure, and not enough on the players. So we set out to handle everything between your hardware and your players.
- Automatic load balancing across your entire fleet
- One-click deployment and dependency management
- Monitoring and alerting that reaches you by e-mail, Slack or push
- Single sign-on with WHMCS, and payments through Stripe and PayPal
Deployment without the shell scripts
GameDash installs through a unique automated deployment system. Point it at a node and it takes care of the rest — dependencies, updates and all.
The best infrastructure is the kind you never have to think about.
This is just the beginning. Follow along here on the blog as we open up the roadmap and dig into how GameDash works under the hood.
Building GameDash at Schokker IT — the game server control panel we always wished existed. Writes about infrastructure automation, the SDK and running game servers at scale.